FlakTurret

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Name: Flak Turret
Description: Flak turrets do small amounts of damage, often, in a small area. They are highly effective against small, weakly armored targets.
Unlocks with: Projectile Weapons 1
Tags: Weapon
Level: Projectile Weapons

Requires

Power from Power Systems (e.g. Power Generator )
Control from Control Systems (e.g. Bridge)

Game Version 1.0.7.6:

Data File Code

System: FlakTurret
	Name: #SS_FLAKTURRET_NAME
	Description: #SS_FLAKTURRET_DESC
	Appearance: FlakTurret
 
	Available: Techs.ProjWeapons.Level > 0
	Level: Techs.ProjWeapons.Level
	Size: max(Scale,1)
	HPLevel: Techs.Materials.Level-1 As Level
	Durability: 100 * Size * pow(HEALTH_CURVE,HPLevel) * HEALTH_MULT
	Mass: 75 * Size
 
	Tags: Weapon, Flak
	Tied To: ProjWeapons 1
 
	Costs: Metals[100 * Size], Electronics[40 * Size], AdvParts[20 * Size], Labr[5 * Size]
	Complexity: 1.25
 
	vAOEDamage: Size * 20 * pow(LEVEL_GAIN_CURVE, Level) * GAME_DAMAGE_MULT
	vAOEDelay: 4 * ((sqrt(1 + Size) / 5) + 1)
	vAOERange: 75 * ((sqrt(1 + Size) / 10) + 0.85)
 
	Provides: AreaHits with
		Damage[vAOEDamage],
		Accuracy[0.33],
		Delay[vAOEDelay],
		Range[vAOERange]
 
	Consumes:
		To Run:
			Power[5 * Size]
 
	Requires:
		To Run:
			Control[10 * Size]
 
	Hints: AoEDmg[0.33 * vAOEDamage / vAOEDelay], Local/Range[vAOERange], Local/Delay[vAOEDelay]
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