City
From Star Ruler
| Name: City Description: Provides homes for people, and provides reasonable population growth. Unlocks with: Starts Unlocked Tags: Structure Level: max(Sociology,1) |
Note: Population produces labor, and consumes food. Larger cities can support more labor.
Game Version 1.0.7.6:
Data File Code
System: City Name: #SS_CITY_NAME Description: #SS_CITY_DESC Available: true Level: max(Techs.Sociology.Level,1) Size: Scale Durability: 500 * Size * pow(LEVEL_GAIN_CURVE, Level) Mass: 400 * Size * pow(LEVEL_GAIN_CURVE, Level) Tags: Structure Tied To: Sociology 0 Costs: Metals[200 * Size * pow(COST_INC_CRV, Level)], Electronics[100 * Size * pow(COST_INC_CRV, Level)], AdvParts[50 * Size * pow(COST_INC_CRV, Level)], Labr[BLDG_LABR_MULT * 5 * Size] Complexity: 2 vHousing: Size * 2000000 * pow(0.5 + LEVEL_GAIN_CURVE / 2, Level) vLaborPool: Size * 0.3 * pow(0.5 + LEVEL_GAIN_CURVE / 2, Level) Provides: Housing with Amount[vHousing] Provides: LaborPool with Amount[vLaborPool] Provides: DamageResistance with Amount[pow(LEVEL_GAIN_CURVE, Level) * 2.5 * Size] Hints: Housing[vHousing], LaborPool[vLaborPool]
