Viewing Mod "Galactic Armory"
eXplore the galaxy. eXpand your empire. eXploit the resources you find. eXterminate those who oppose you.
Galactic Armory is an extensive total conversion/expansion mod for Star Ruler. Featuring more than 100 subsystems and structures, more than 70 racial traits to choose from, over 20 different planet conditions, upgraded graphics and sound effects as well as more refined and complex game mechanics, Galactic Armory takes the already deep and engaging gameplay of Star Ruler to a whole new level.
Are you ready to face a galaxy full of challenges?
ATTENTION:
The download link embedded on the right is currently not working. Please download from one of the links below.
Mod thread and download links:
http://forums.blind-mind.com/index.php?topic=1868.0
Galactic Armory on ModDB: Official ModDB page
Official Wallpaper Pack: Download Link
Latest Full Mod Release:
(GA 1.9.2 for SR 1.2.1.0 / 1.2.1.2)
Download@mediafire
Changelog:
[Added] New Effector Graphics
[Added] Boarding Defense default blueprint for human player
[Added] New Page to Stella pedia explaining jump bridge mechanics and usage.
[Added] Polarstorm shipset
[Added] New and improved planet and lightmap textures
[Added] Separate animated engine flares per shipset (base graphics provided by Tyrador)
[Added] Additional new subsystem art
[Added] Achievement Systems and Spectator Multiplayer Added from 1.2.1.0
[Added] Remnant Bridge Charge 20m Roughly
[Added] Bridge Recharge 10 mins to 0 - Max
[Added] Overlay to Display Bridge Charge
[Added] Function to stop bridges from moving when bumped
[Added] Game Setting to Control Bridge Density
[Added] Change for multiple bridges per system
[Added] Loading Screen Update Progress for Bridge Creation
[Added] Mouse Over to Remnant Jump Bridges to show Link State
[Balance] Changed all types of resource storage subsystems to use the same type of formula to determine storage size
[Balance] Reduced Hauler and Tanker hull storage values by 50%
[Changed] Balance Start will ensure no Jump Bridges in starting system
[Changed] Remnant Jump Bridges Now Spawn In System
[Changed] Remnant Jump Bridges Can Link to Any Jump Bridge (Still need to be owned to link)
[Changed] Remnant Jump Bridges Owned By Space On Spawn
[Changed] Space Damage will not hurt Jump Bridges
[Changed] Bridge Spawn Method for random system, no distance tracking.
[Changed] Bridge Tool use will not be offered if a ship that is too big is selected
[Changed] Bridge Activation to Cost Charge with mass as the value
[Changed] Reduced resolution of many texture files to decrease memory usage. Obsolete high-resolution planet textures have been moved to the Galactic Armory Optional Resources Pack (GA-ORP).
[Changed] Replaced various subsystem graphics
[Changed] Replaced various effect graphics
[Changed] Significantly reduced resolution of various ship mark and glowmap textures to further reduce RAM usage
[Changed] Renamed Mass Driver (Light) to Mass Driver
[Changed] Renamed Mass Driver to Large Mass Driver and changed category from Ballistic to Special Weapon
[Changed] Updated Context menu to 1.2.1.0 features
[Fixed] Solar Power
[Fixed] AI Personality Name + Description
[Fixed] Point Defence Null Pointer
[Fixed] Planet Structure Space
[Fixed] Jump Drive Fuel Check
[Fixed] AI personality description
[Fixed] Heliocide Hull tech requirement (Spatial Dynamics) was one level higher than indicated
[Removed] neumon_blue and terrakin_green shipsets to reduce memory usage. These have been added to the Galactic Armory Optional Resources Pack (GA-ORP).
[Removed] Loading screens to further reduce memory usage. These have been added to the GA-ORP.
[Added] Boarding Defense default blueprint for human player
[Added] New Page to Stella pedia explaining jump bridge mechanics and usage.
[Added] Polarstorm shipset
[Added] New and improved planet and lightmap textures
[Added] Separate animated engine flares per shipset (base graphics provided by Tyrador)
[Added] Additional new subsystem art
[Added] Achievement Systems and Spectator Multiplayer Added from 1.2.1.0
[Added] Remnant Bridge Charge 20m Roughly
[Added] Bridge Recharge 10 mins to 0 - Max
[Added] Overlay to Display Bridge Charge
[Added] Function to stop bridges from moving when bumped
[Added] Game Setting to Control Bridge Density
[Added] Change for multiple bridges per system
[Added] Loading Screen Update Progress for Bridge Creation
[Added] Mouse Over to Remnant Jump Bridges to show Link State
[Balance] Changed all types of resource storage subsystems to use the same type of formula to determine storage size
[Balance] Reduced Hauler and Tanker hull storage values by 50%
[Changed] Balance Start will ensure no Jump Bridges in starting system
[Changed] Remnant Jump Bridges Now Spawn In System
[Changed] Remnant Jump Bridges Can Link to Any Jump Bridge (Still need to be owned to link)
[Changed] Remnant Jump Bridges Owned By Space On Spawn
[Changed] Space Damage will not hurt Jump Bridges
[Changed] Bridge Spawn Method for random system, no distance tracking.
[Changed] Bridge Tool use will not be offered if a ship that is too big is selected
[Changed] Bridge Activation to Cost Charge with mass as the value
[Changed] Reduced resolution of many texture files to decrease memory usage. Obsolete high-resolution planet textures have been moved to the Galactic Armory Optional Resources Pack (GA-ORP).
[Changed] Replaced various subsystem graphics
[Changed] Replaced various effect graphics
[Changed] Significantly reduced resolution of various ship mark and glowmap textures to further reduce RAM usage
[Changed] Renamed Mass Driver (Light) to Mass Driver
[Changed] Renamed Mass Driver to Large Mass Driver and changed category from Ballistic to Special Weapon
[Changed] Updated Context menu to 1.2.1.0 features
[Fixed] Solar Power
[Fixed] AI Personality Name + Description
[Fixed] Point Defence Null Pointer
[Fixed] Planet Structure Space
[Fixed] Jump Drive Fuel Check
[Fixed] AI personality description
[Fixed] Heliocide Hull tech requirement (Spatial Dynamics) was one level higher than indicated
[Removed] neumon_blue and terrakin_green shipsets to reduce memory usage. These have been added to the Galactic Armory Optional Resources Pack (GA-ORP).
[Removed] Loading screens to further reduce memory usage. These have been added to the GA-ORP.
Information
Creator: XTRMNTR2K
View ship designs for this mod
View ship designs for this mod
0 MB - broken_download.zip
August 28, 2011, 5:07 am
August 28, 2011, 5:07 am
1179 downloads
3/5 - rated 27 times















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